Everything is a Skill


I was talking to one of my friends that played the earliest build with Conney's Ride. She remarked that the visuals got a lot better (but she prefers drawn sprites).
I flippantly told her she was wrong (because I am an idiot). I said, "I didn't do any improvement, you just got used to the art style."


I went back over my alpha observations and there are a lot of notes about the modeling and how players react to them. So yeah, I changed a lot about how I model and use sprites based off those observations AND I JUST FORGOT. I forgot that I learned things.

It isn't uncommon. Humans have this bias where we assume that we always operate and think in our present mode but over our whole lives. There is also an assumption that other people know what we know other people know. Overcoming the stupid, ill-advised things we do takes time and work. It is a skill.


Taking criticism is a skill. Giving criticism is a skill. Interpreting criticism is a skill. Coding is a skill.Marketing is a skill. Realising that you learned and changed is a skill, I GUESS. *throws hands up because I don't want to look up the gif*

Everyone says it and I am too. I appreciate feedback and I am interested in people enjoying the game, story, and characters.

Thank you for reading. Chapter 2 is going to be a big one.

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