Devlog
- April 01, 2021 by TheSugarRay#game discriptions, #writing, #advertising, #emotionI've almost completed my second game. Though, the first game is far from complete, 2/6ths complete. The first game was a slow burn of improving the page and I'm not quite sure if it is great yet. Stil... Continue reading
- March 10, 2021 by TheSugarRay1#how to, #tutorial, #casting call, #cast voice actors, #voices in games, #casting advice, #casting step by step, #voicing your game, #voice acting, #game updateThis devlog will focus on how I found voice actors. This is part two of a discussion and post mortem of sorts on making a trailer. Part one is: How to Design a trailer. https://thesugarray.itch.io/rom... Continue reading
- February 21, 2021 by TheSugarRay2#nsfw, #Adult only, #porngames, #new project, #side project, #one-shotProject Details I've begun work on a solo project called Candied Oblivion. It is going to be a one-shot adult-only game. I'm aiming to have it be around three thousand words and I am estimating that I... Continue reading
- February 15, 2021 by TheSugarRay#major update, #kissing, #trailer, #wallpaper, #downloadable, #romance, #cute girls, #valentines day, #dating sim, #goal, #daz3d, #dating simulator, #musicThe site tells me I should make a post. Here is that post that I should make. Romance! A date, a party, drinking hot tubing, hair styling, pranks, and nice discussions with grandma about the doomed ea... Continue reading
- February 12, 2021 by TheSugarRay1#2021 release, #valentines day, #major update, #marketing, #ren'py, #dating, #daz 3d, #new dev, #free demo, #romance, #dating sim, #dating simulator, #Goal reachedChapter Two continues after the sneak peek of the first date update. There is a lore dump if that is important to you. A green hair prank, and a party! We also completed the Game Trailer! -15,000 more... Continue reading
- February 01, 2021 by TheSugarRay1#marketing, #visual novel, #voice acting, #f95, #database, #update, #ren'py, #culture, #anime culture, #custom renders, #daz 3d, #vndb, #visual novel database, #lemma soft forumsFishing for Audience Crunch-free working conditions leave me some time to explore the world of visual novels. The more I learn the more I feel like our game is an oddity. A blessing and a course. A bl... Continue reading
- January 13, 2021 by TheSugarRay#trailer, #how to make a trailer, #marketing plan, #selling points, #dating sim, #colaberationA trailer, like a sentence, should give convey the feeling that you want your game to give. The focus should be on the Why more than the how. Waiting for the programming to finish, I have a bunch of s... Continue reading
- January 01, 2021 by TheSugarRay1#update, #first date, #dating sim, #visual novel, #indie lift, #happy new year, #gamesThe first Date Update is the introduction to chapter 2. There are two story paths to explore as well as alternate dialogue options. Two routes means there are two endings, other than the game over. *t... Continue reading
- December 22, 2020 by TheSugarRay1#culture, #merry christmas, #holiday post, #update, #doomsday, #2021 release, #free demo, #hot tub, #dating sim, #dating, #POC, #announcement, #daz 3d, #game update, #game design, #happy new year, #2021I wish everyone a Merry Christmas or your preferred Yule-time holiday. The days are about to get longer and that is universally a good thing unless you live in the southern hemisphere. The Us and par... Continue reading
- October 08, 2020 by TheSugarRay#marketing, #new dev, #game jams, #mean game jamsI have probably joined too many game jams. Even if I haven't it feels like they really clutter the corner of the game page and I'm not sure what kind of impression it leaves on people. The few people... Continue reading
- October 05, 2020 by TheSugarRay#ren'py, #visual novel, #character spritesI was having trouble getting all three of my characters on screen for a dialogue sceen. I've done a lot of trial and error, as is expected while leaning. So, when my old sprite renders, that I had to... Continue reading
- September 30, 2020 by TheSugarRay#bee's knees, #design philosophy, #dating, #dating sim, #funBee's Knees is very private. I have offered to publish anything they say about the game because they are the coder and editor, which I expect would be more interest to other devs on the devlog. I got... Continue reading
- September 10, 2020 by TheSugarRay#tech discussion, #daz 3d, #postmortem, #art styleI'll fix my ugly character models, if I learn how to, and if I must, I guess. I put a lot of work into getting Dawn right. She needed darker skin. She needed to be cute enough to carry a game. I am so... Continue reading
- September 01, 2020 by TheSugarRay#erotica, #eroga, #feedback, #daz 3d, #skills, #culture, #art styleRomancing the Sun is not an Adult Visual Novel. Well, the subject matter is mature to coming of age level but there isn't nudity in the game and none is planned. I thought of this problem in planning... Continue reading
- August 24, 2020 by TheSugarRay#derecho, #word update, #writing, #irl, #game updateMy city of Cedar Rapids, Iowa might have taken the worst hit from the Derecho thunderstorm that had winds from 115-160 mph. I went without power for eleven days and even the cell towers were knocked o... Continue reading
- July 31, 2020 by TheSugarRay#lessons, #skills, #feedback, #growth, #postmortemI was talking to one of my friends that played the earliest build with Conney's Ride. She remarked that the visuals got a lot better (but she prefers drawn sprites). I flippantly told her she was wron... Continue reading